My Resume

EDUCATION

Chapman University – Orange, CA May 2024

Bachelor of Science in Software EngineeringGPA: 3.8
Minor in Game Development Programming

Technical Skills

Python, Javascript, C++, C#, Java, HTML5/CSS, MySQL, React/React Native, Unity, Git, AWS, Docker, Swift/SwiftUI



Professional Experience

Software Engineering Intern

Galaxy SDK - San Francisco, CA May 2023 – Aug 2023

  • Collaborated in a dynamic startup environment, participated in daily stand-up meetings, and applied SCRUM development methodologies to drive iterative app development
  • Developed and published an iOS detective role-play game “Chat Noir” - programmed in Unity with C# and leveraged the OpenAI API to enable real-time, engaging conversations with NPCs, resulting in successful deployment to the App Store
  • Enhanced the player experience for 500+ players by contributing to bug fixes and introducing new gameplay features to the existing iOS & Android game “Anagram” - an online multiplayer competitive word creation game
  • STEM Instructor

    Dreams For Schools - Newport Beach, CA Feb. 2024 – Present

  • Guided 20 middle school students through a 10-week course on Mobile App Development and Game Development, utilizing the DFS AppMaker Platform
  • Provided hands-on instruction and individualized mentorship to student teams, fostering a collaborative learning environment and facilitating the development of Android mobile applications
  • Developed engaging lesson plans to teach students Mobile App Development and Game Design principles, effectively conveying complex concepts in a clear and accessible manner
  • Undergraduate Research Assistant Aug 2022 – May 2023

  • Partnered with a research professor in the planning and execution of HCI research in preparation for HCI conferences
  • Conducted real-time experiments with eye tracking equipment and software to capture participants’ fixations
  • Analyzed collected data with programs developed in Python to investigate trends for local and global visual processing of research participants

  • Relevant Projects

    Digital Therapy Assistant (Java, AWS, Maven, OpenAI API) Aug. 2023 – Present

  • Developed a Digital Therapy Assistant Web Application utilizing AWS microservices including EC2 and S3 for scalability and data storage
  • Implemented a turn-based chat AI service using Java, incorporating therapeutic techniques such as Cognitive Behavioral Therapy (CBT) and motivational interviewing
  • Ensured user privacy and confidentiality through authentication mechanisms and data security measures
  • PC Game: Dungeonborne (C#, Unity, Visual Studio) Sep. 2023 – Present

  • Won the ”Indie-Spirit” award and was selected as a finalist at the 2024 GameSig Intercollegiate Computer Game Competition
  • Led development and directed an interdisciplinary team of Chapman students to create Dungeonborne: a 2D rougue-like dungeon-crawler farming RPG hybrid PC/Mac game built in Unity
  • Implemented structured game development practices to ensure code re-usability and scalability, while facilitating seamless integration of original pixel art, animations, and an original soundtrack
  • Blockly-Spot Robotics Web Application (JavaScript, Python) Sep. 2023 – Dec. 2023

  • Collaborated with a team of 4 students to create “Blockly-Spot”, a high-level, block-based visual programming language developed using Google’s Blockly JavaScript library to command Spot, a Boston Dynamics Robot Dog
  • Leveraged the Blockly visual programming language to generate Python code that interfaces with Boston Dynamics' Spot-SDK, establishing a link to Spot and enabling the execution of various movement commands
  • Designed and implemented a web application to be utilized by Chapman students, allowing anyone to seamlessly interact with and control the Boston Dynamics Robot Dog "Spot" on campus
  • Drive Quest iOS Application (JavaScript, React Native) Aug. 2021 – May 2022

  • Collaborated with a team of 20 to develop a mobile application in JavaScript through React Native to allow driving instructors to give real-time feedback
  • Elicited requirements from a client company and adhered the Software Development Life Cycle across two semesters
  • Published an iOS application to the Apple Store for professional use of the tool in driving instruction schools

  • Academic Leadership

    Orientation Leader Aug. 2021 – May 2022

    • Partnered successfully with other college leaders to schedule and orchestrate events for incoming students


    Academic Awards & Activities

    Presidential Scholarship Aug. 2020 – May 2024

    Fowler Talent Scholarship Aug. 2020 – May 2024

    Chapman Game Development Club Aug. 2020 – May 2024

    Chapman Computer Science Club Aug. 2021 – May 2024